I found a few older threads about Class II gaming but I'd like to get another more-technical discussion going. Class II games make up a huge chunk of all the Oklahoma casinos I've been to (especially VGT and Multimedia Games) and I'd like to get a greater understanding of the inner workings.
There's a couple good articles out there on Class II gaming devices, like this one. Based on this article and a few others, here's what I understand about these glorified bingo games:
You put money in and hit spin. In effect you are randomly generating a bingo card and entering a live-draw bingo game along with anyone else who recently hit the spin button (so you always need at least 2 people playing). In effect you are playing against others, but here's where things get murky (at least for me)..
One thing I don't get: for the game you're participating in, does the central server determine what game-ending pattern it's going to award next and then the first person to get that wins that predetermined prize? Everyone in a game would have to be competing for the same game-ending pattern, no?
Which leads to my next question: what if the casino is dead and it's only you and a friend playing? Wouldn't either of you win all of the prizes? I think there may be a limit on ball draws to prevent this but it certainly seems that your luck would be highly dependent upon how busy the casino is (and in fact I seem to anecdotally do better on these machines when it's not crowded).
Anyone out there have a greater understanding of Class II games?
- Class Ii Gaming Summit
- Class Ii Gaming Machines Odds
- Class Ii Gaming Regulations
- Class 2 Gaming Devices
Class II gaming means:
- AGS is a global company focused on creating a diverse mix of entertaining gaming experiences for every kind of player. Our roots are firmly planted in the Class II Native American gaming market, but our customer-centric culture and remarkable growth have helped us branch out to become one of the most all-inclusive commercial gaming suppliers in the world.
- Before we explain Class II slot machines, it's helpful to understand what the Federal government defines as ‘Class II Gaming‘.According to The Indian Gaming Regulatory Act it is 'the game commonly known as bingo (whether or not electronic, computer, or other technological aids are used in connection therewith) and, if played in the same location as the bingo, pull tabs, punch board.
- Sep 21, 2012 In addition to updating sections that were previously included, Part 543 incorporates all aspects of Class II gaming, such as procedures for card games, drop and count, surveillance, gaming promotions and player tracking. The new MICS also take into account the diverse Indian gaming industry by providing more flexibility to TGRAs.
Taken the position that the gaming operation should combine both the Class II and Class III gaming revenue while determin - ing the applicable tier. For example, if there is $5 million of Class III revenue and $4 million of Class II revenue at one facility, the gaming operation would be a Tier B facility and be required to apply the matching.
(a) Bingo or lotto (whether or not electronic, computer, or other technologic aids are used) when players:
(1) Play for prizes with cards bearing numbers or other designations;
Recent megabucks winners. (2) Cover numbers or designations when object, similarly numbered or designated, are drawn or electronically determined; and
(3) Win the game by being the first person to cover a designated pattern on such cards;
(b) If played in the same location as bingo or lotto, pull-tabs, punch boards, tip jars, instant bingo, and other games similar to bingo;
(c) Nonbanking card games that:
(1) State law explicitly authorizes, or does not explicitly prohibit, and are played legally anywhere in the state; and
(2) Players play in conformity with state laws and regulations concerning hours, periods of operation, and limitations on wagers and pot sizes;
(d) Card games played in the states of Michigan, North Dakota, South Dakota, or Washington if:
(1) An Indian tribe actually operates the same card games as played on or before May 1, 1988, as determined by the Chairman; and
Class Ii Gaming Summit
Magic star casino. (2) The pot and wager limits remain the same as on or before May 1, 1988, as determined by the Chariman;
(e) Individually owned class II gaming operations -
Class Ii Gaming Machines Odds
(1) That were operating on September 1, 1986;
(2) That meet the requirements of 25 U.S.C. 2710(b)(4)(B);
Class Ii Gaming Regulations
(3) Where the nature and scope of the game remains as it was on October 17, 1988; and
Class 2 Gaming Devices
(4) Where the ownership interest or interests are the same as on October 17, 1988.